What will I do today?
Main Focus
- Create 4 rounds where selecting each option progresses the round by 1. After Round 4, move into a battle.
What did I do?
- Created round progression into battle
- Started to do progression from 0 onward
What did I learn?
- I can use nodes back and forth well, but I think it's overall better to populate the existing info instead. I should probably refactor to a player state instead of just reusing the player object. Populate the player state when transitioning out, use the player state coming back.